








Responsibilities
As a co-founder of the team that made Hide Or Die, there really isn't a part of the game I personally didn't touch. Studio director, gameplay programming, UI, design, network engineer, etc. As studio director I managed five full-time employees and a handful or two of international freelancers.
Notable Successes
• Top Releases of August 2019 on Steam
• 3x Kickstarter goal achieved
• 73% review score for the full launch version of the game
• 40k units sold
• 4/5 of the full-time employees were their first full-time job in games. All went on to work for AAA studios and have thriving careers in the industry. Very proud to be a part of their growth.
As a co-founder of the team that made Hide Or Die, there really isn't a part of the game I personally didn't touch. Studio director, gameplay programming, UI, design, network engineer, etc. As studio director I managed five full-time employees and a handful or two of international freelancers.
Notable Successes
• Top Releases of August 2019 on Steam
• 3x Kickstarter goal achieved
• 73% review score for the full launch version of the game
• 40k units sold
• 4/5 of the full-time employees were their first full-time job in games. All went on to work for AAA studios and have thriving careers in the industry. Very proud to be a part of their growth.
Project Description
This started as a side project that evolved into a successful Kickstarter campaign, a top Steam release, and eventually a 'mostly positive' reviewed game on Steam for its full launch. I could go on endlessly about the development of this game if you have any questions, but for now you can view some gameplay which can be found on YouTube through all stages of development.
Extras
After we received our Xbox dev kits we needed a test case for getting an Unreal Engine project running on them so we recreated the iconic opening scene of the film Halloween, which you can see here.
This started as a side project that evolved into a successful Kickstarter campaign, a top Steam release, and eventually a 'mostly positive' reviewed game on Steam for its full launch. I could go on endlessly about the development of this game if you have any questions, but for now you can view some gameplay which can be found on YouTube through all stages of development.
Extras
After we received our Xbox dev kits we needed a test case for getting an Unreal Engine project running on them so we recreated the iconic opening scene of the film Halloween, which you can see here.